Norman Rafferty ([info]normanrafferty) wrote,
@ 2006-01-29 23:52:00
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What is "furry"? [WIP]
I'd like to thank everyone from the previous round of debate. Everyone had valid things to say, and (gasp!) I actually changed my own point-of-view on a few things based on folks' feedback. This post is friends-only, because it's gone from alpha to beta.

This is a brief essay on "the furry". In theory, this essay would go on a web-page for someone to read to find out what a furry convention was supposed to be about. After it's done, I'll add links to some of the materials referenced in it. My major worry is that it goes back in history, but it doesn't say much of what's going on today.  [info]sdavido, I'm especially looking in your direction for some advice, since you have a degree in this stuff ^.^ 

What is “furry”?

The adjective “anthropomorphic” refers to the attribution of human motivation, characteristics, or behavior to things not normally considered human.  From the gods of ancient Egypt to the advertising icons of the modern day, people of every culture have created fanciful creatures simply by imbuing animals with human traits. Sometime around the early 1980s, the term furry came into prominence to identify humanized animals in general.

What is “furry fandom”?

Furry fandom is the collective body of people who have an interest in anthropomorphizations of animals. 

Early works with an appeal to furry fans include Robert Crumb’s Fritz the Cat comic, H. Beam Piper’s Little Fuzzy series, Anne McCaffrey’s Dragonriders of Pern, C.J. Cherryh’s Pride of Chanur, Larry Niven’s Man-Kzin Wars, Martin Rosen’s Watership Down, Steve Gerber’s Howard the Duck, Dave Sim’s Cerebus, Roy Thomas and Scott Shaw!s Captain Carrot and His Amazing Zoo Crew, Reed Waller’s Omaha the Cat Dancer, and many animated cartoons by the Walt Disney Company and Warner Brothers. 

Because their interests were motivated by notions of fantastic beings, early furry fans attended science-fiction conventions.  As they congregated in greater numbers, they set up networks to circulate news, stories, and illustrations.  Amateur press associations, or APAs, circulated photocopies of fiction and artwork, such as Pawprints and the long-running Yarf.  A subset of the costuming common to science-fiction conventions, "fursuiters" exchanged tips and manuals on their craft of making anthropomorphically-themed costumes.

The early 1980s saw an explosion in interest of anthropomorphics with the debut of Kevin Eastman and Peter Laird’s Teenage Mutant Ninja Turtles.  Almost overnight, this exciting blend of exotic animals and martial-arts action became a phenomenal success, spawning a thriving franchise of movies, television shows, and toys.  The comic book market responded with an explosion of imitators from the silly (such as Adolescent Radioactive Black-Belt Hamsters) to more serious fare (Art Spiegelman’s Maus).  Comic-book stores, looking for the next hit title, increased demand for little-known independent comics, which sparked the “black and white boom.”  This period saw fertile growth of many furry-themed titles, such as Steve Gallacci’s Albedo, Stan Sakai’s Usagi Yojimbo, Fantagraphics’ Critters, Radio Comics’ Furrlough, and Shanda Fantasy Arts’ Shanda the Panda.  Joining these titles are online comic strips featuring talking animals, such as Bill Holbrook's Kevin & Kell, Thomas Dye's Newshounds, , D.C. Simpson's Ozy and Millie, and John Robey's Suburban Jungle.  Today, comic strips make up a large part of furry fandom, with artists and writers as regular guests at furry-themed conventions.

As home computers became more and more common, bulletin-board services (or BBSes) themed for furry content sprang up.  The fore-runner of video games like Everquest and World of Warcraft, multi-player online games using a text-only interface became popular with many furry fans as an outlet for playing the role of their “furry avatars”.  The longest-running and most famous of these games is FurryMUCK, founded in 1990.    Around 1995, the introduction of the “information superhighway”, with graphical web browsers and greater connection speed, furry fandom increased dramatically.  Beforehand, only the most ardent or the most technically inclined had the time and patience for snail-mailed photocopies or arcane command-line interfaces.  Even casual fans of anthropomorphics could write letters, submit art, and chat in real-time with one another.  Now that the Internet had graphics, furry archives sprang up -- websites featuring amateur artwork and stories.  Unhampered by the obstacles of postal services or comic-shop distributions, this new furry material grew explosively, and the number of people discovering they were fans of anthropomorphics increased as well.  It could be said that a majority of furry fans are united by their interest in online culture.

Video games have always had a share of anthropomorphic mascots.  In 1991, Sonic the Hedgehog debuted on the Sega Genesis video-game console and was an instant hit with both the furry community and with mainstream audiences.   Many franchises of anthropomorphic characters have followed, such as Pokemon, Digimon, Jak & Daxter, StarFox, Sly Cooper, and Ratchet & Clank.   Raking in sales of millions of dollars, these characters have an appeal both within the furry fandom and the public at large.

From the professional who illustrates an award-winning comic book, to the semi-pro who sells artwork as a hobby, to the amateur costumer who makes masks in his spare time, or the casual fan who just thinks furry animals are neat, furry fandom is home to them all.

What are "furry conventions"?

When fans of these different media congregated at science-fiction conventions, chatted on Internet relays, or sent messages on Usenet, it had become clear that there was a canon of work that could be called “furry” in its own right.  Many early furry fans had embraced “net.culture” and thus had only communicated by text.  Sociable by nature, many of these folks wanted to get to know the faces behind the mail.  Many science-fiction conventions had started running “furry discussion tracks” – which were now over-flowing with too many attendees!  The message was clear: furry fans should have their own furry conventions. 

The first self-proclaimed furry convention was Confurence in 1989.  (Note: 'Confurence' is a registered trademark and is not to be used as a generic term for furry conventions.)  Today, furry fans attend a variety of conventions from the smaller venues such as Feral and Rocket City Furmeet, to larger shows like Conifur Northwest, Further Confusion, Mephit Fur Meet, Midwest Furfest and, of course, Anthrocon

The primary purpose of a furry convention is socialization -- people meeting other people they've only known through online contact, or who they only get to see once or twice a year. While the Internet has increased commuication dramatically, it's nice once in a while to meet folks with a common interest.  Most conventions feature "dealer space", open to both professionals in the cartooning, movie, television, and film industry as well as enthusiastic semi-pros and newcomers.  In the interest of growing community, many conventions sponsor an Artist's Alley for folks who aren't full-fledged vendors but still have something to share, trade, or sell. 

Costuming is a major part of any furry convention.  While not everyone who attends has the time, patience, or resources for a costume, it's the few who do that bring out a charm that is particular to the furry fandom.  Since wearing all that fur can be hot and uncomfortable, larger conventions cater to the "fursuiters" by having a "Headless Lounge" where fans and water are provided, as well as sewing kits for minor repair.  The signature event of many furry conventions is the "fursuit parade", where dozens if not hundreds of costumes are worn and walked throughout the convention floor.

Most conventions sponsor one or more charities, usually animal shelters or wolf parks.  As a benefit of the ever-growing attendance, furry conventions have raised hundreds of thousands of dollars for charitable interests.


Edits thanks to [info]dakhun, [info]eselgeist, [info]higgins, [info]ceruleanst, [info]rigelkitty, [info]siege, [info]wbwolf, and [info]xydexx.



(23 comments) - (Post a new comment)


[info]wbwolf
2006-01-30 05:21 am UTC (link)
Small point, Newshounds is done by Thomas K. Dye. Roy Pounds came up with the chakat, I believe.

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[info]normanrafferty
2006-01-30 02:07 pm UTC (link)
Thank you -- that's exactly the kind of edits we need! ^.^

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[info]eselgeist
2006-01-30 05:25 am UTC (link)
Please mention Maus somewhere in all that, thanks.

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[info]normanrafferty
2006-01-30 02:08 pm UTC (link)
Now how could I miss Maus? [head-slap]

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[info]ceruleanst
2006-01-30 05:30 am UTC (link)
(Note: “Confurence” is a trademark and not a generic term for furry conventions, just like not all tissues are Kleenexes and not all photocopies are Xeroxes.)

This phrasing may cause some confusion, because people do use "xerox", "jello", et cetera as generic terms, in spite of the wishes of the brand owners. You somehow need to make clear that nobody uses "confurence" this way (except, of course, for outsider journalists, who are fixated on lingo and would grasp at any straw to fill out a lingo glossary sidebar).

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[info]higginsdragon
2006-01-30 05:52 am UTC (link)
Yeah. We just call them "cons." In anthropology, it's usually best to call something by what the culture calls it, to avoid confusion. :)

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[info]normanrafferty
2006-01-30 06:19 am UTC (link)
Yeah, I'm not sure how to make it much clearer, though. Any journalist who reads that statement and STILL tries to use "confurence" as a general term is someone who needs to be beaten with the AP Style Manual. ^.^

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[info]ceruleanst
2006-01-30 06:37 am UTC (link)
Just simplify, I think. "'Confurence' is a trademark, and is not used as a generic term for furry conventions."

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[info]higginsdragon
2006-01-30 05:51 am UTC (link)
It's looking good as far as a history goes. You do mention Sonic, which created a large influx into the fandom, though also do in large part to it's TV series. Other large influxes are due to things like the Disney Afternoon (TaleSpin, Rescue Rangers), and The Lion King (TLK fandom and subsequent absorption into furry.) This encompasses a lot of the folks who are just arriving into the scene late teens/early twenties. It's a casual estimate based on observation and talking with folks; no hard data.

A lot of newer folks are coming in due to crossovers with Anime, it seems. That and just finding furry via the Internet, cross-promotion with raves/dances, and so on.

Unrelated to your history/explination, this does raise an interesting observation. As more and more people find the fandom via Internet and other fandom-created means, does it cease to become a fandom and more of a subculture? It is becoming more a means of expression rather than being fans of anything specifically furry. External furry media is more of a perk than a requirement nowadays.

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[info]normanrafferty
2006-01-30 02:09 pm UTC (link)
After numerous arguments on the subject of whether it was a floor wax or a dessert topping ... I have come to the conclusion that there is a difference between "a furry thing" and "something that appeals to furries".

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Minor tweaks
[info]xydexx
2006-01-30 06:13 am UTC (link)
Overall, very good! Some minor tweaks:

1st para: Change "Somewhere around the early 1980s" to "Sometime around the early 1980s"

9th para: Change "Use.net" to "Usenet"

A paragraph about the charity auctions should be added. Anthrocon has raised more than $57,000 for animal-related charities in recent years; furry fandom in general easily more than $100,000.

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Re: Minor tweaks
[info]athelind
2006-01-31 03:19 am UTC (link)
I'd even say "Sometime in the early 1980s".

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[info]siege
2006-01-30 07:58 am UTC (link)
That paragraph about the introduction of the Internet needs to be reworked. It's a bit disjointed.

Paragraph on video games:
Many franchises . . . would follow . . .
I would use "have followed".

With sales in the millions of dollars, these characters have an appeal both within the furry fandom and the public at large.
I would write this as: These characters have an appeal within both the furry fandom and the public at large, resulting in sales in the millions of dollars.

Next to last paragraph: . . . time, patience, or resources for a convention . . .
I think you meant "costume" in this instance.
Also, "event" is singular - the verb should match.

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[info]normanrafferty
2006-01-30 02:15 pm UTC (link)
Ah, pedantry. ^.^ Where would be without you?

Fixenated.

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[info]dakhun
2006-01-30 01:45 pm UTC (link)
Despite having "furmeet" in the name, MFM is actually the 4th largest furry con by attendance (76 more than Conifur this year). Hard to call it a "meet" anymore. The only thing it is missing that a con should have is an art auction.

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[info]normanrafferty
2006-01-30 02:12 pm UTC (link)
Some people make a big point about a "meet" vs. a "convention." (I've also heard the term "relaxicon".) Not sure if changing the distinctions above will cause more confusion. However, it will look weird if we keep saying MFM is smaller than Conifur. ^.^;

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[info]spotweld
2006-01-30 02:37 pm UTC (link)
I think the issue is that my your specific choice of examples you create the (presumibly) false impresion that all "meets" have the word Meet in thier title. It may be best to simply swap out one of your exmaples for another gathering of similar size. Er.. PawPet Megaplex?

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[info]rigelkitty
2006-01-30 03:56 pm UTC (link)
From past experience, and merely imho, I've gathered that the definitions are along the following lines:

Convention: planned, organized, scheduled, and financially supported event at a designated convention facility over a weekend. Large. (ex: Anthrocon)

Relaxacon: Same as a convention, but lazier, looser, and lighter schedule over a weekend. DIY. Hotel or convention facility. Medium. (ex: Megaplex)

Meet: Planned event, but not necessarily organized, scheduled, or financially supported. Locations vary. Small. Can be as short as an afternoon. (ex: Panda Bear Picnic @ Glen Echo Park, MD)

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[info]kensan_oni
2006-01-30 05:57 pm UTC (link)
What? No Cordwainer Smith? No ballad of C'Mell?

Am I the only one who loves Smith. *sniff*

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[info]shatterstripes
2006-02-03 12:39 am UTC (link)
This period saw fertile growth of many furry-themed titles, such as [eighties stuff]. Joining these titles are online comic strips featuring talking animals, [none of which I think existed in the eighties, but your linking statement suggests they do]

also, isn't Pokemon pretty much free of funny-animals? I haven't kept up with it but IIRC the original game was all about catching and training non-anthro beasties whose characteristic cry was part of their name (ie, a Pikachu's vocalizations all being some combination of "Pika!" and "Chu!"); lots of people have used them as source material to anthropomorphize. Also Digimon started life as, um, Tamagochi you could link together to fight, then spawned a cartoon, then spawned games based on the cartoon. I'm picking nits here, I know.

Also, I wouldn't call Maus a Turtles rip-off!

Richard Adams wrote Watership Down. I dunno who Martin Rosen is - director of the film adaptation?

Carl Barks' work on the Duck comics for Disney is an oft-cited seminal furry work.

Now that I've picked some factual nits that stuck out - you pretty much preface this with 'this is mostly about the history and I'm not sure that's good'. So: how about editing all the history out? It's just about using animal-head people as a metaphor for the human condition, as an excuse for playful fantasy, and as a way for involuted sorts to try on new personae for themselves. Cite a few things that were influential on early furry fen, sure, but what is it now - what draws all these people of varied ages to it?

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[info]normanrafferty
2006-02-03 02:42 am UTC (link)
Pokemon has Meowth. He's a cat that talks. And he's popular with furries. Mewtwo, the other talking cat thing, gets into more pr0n, though. And don't ask me for any, because I don't have any.

There was just a reprint of Don Rosa's run on Uncle Scrooge. He uses circle templates! A very cool addition to any library.

As for "what's furry NOW", I'm totally with you. I've been bitching that Hopster's Tracks, Flight, Mia 1923, Scatterbrain, Tellos, Tooth and Claw, Thundercats, Fish & Chips, Rabbit, Xeno's Arrow, Moondog, Bohemials, and Lions Tigers and Bears are continually ignored by furry cons for years!

This posting was largely a response to Anthrocon's 'about' page, which was written hastily after that CSI episode came out. It drips from a bit too much fursecution, and it doesn't say what actually goes on at these cons, only what doesn't. :P

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[info]shatterstripes
2006-02-03 03:55 am UTC (link)
I feel embarassed for knowing this, but IIRC, the talking Meowth in the Pokemon cartoon is some sort of Special Mutant Meowth; the average Meowth would only say fragments of 'meowth'.

Furry has this weird focus nowadays on things that are Made to be Furry, and on 'pictures of my furry self'. That's a lot of what really moves at cons by all reports: badges. My furry self. Sketchbooks: my idea riffed on by artists, possibly my furry self. Comics? yeah, if it has My Favorite Species in it, maybe. It seems to be a lot more about the buyer's idealized furry self than what the artist is about.

Any art is about what they viewer sees in it as much as what the artist puts into it, of course - but furry seems to have become more about that than, say, sf/fantasy art is.

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[info]the_gneech
2007-02-21 11:37 am UTC (link)
Hmm ... I missed this first time around, but I feel I should mention here that Walt Kelly's "Pogo" is a good example of something that would be considered a furry comic today, even tho the term wasn't around at the time.

Ditto George Herriman's "Krazy Kat".

-TG

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